As an Alpha release, this SDK may contain bugs and cause crashes. Before you enable in production, thoroughly test your app in a controlled environment. For more information about best practices for developer preview SDKs, see SDK Maintenance and Support.
This article covers the installation of Session Replay using the iOS SDK middleware. If your app is already instrumented with (maintenance) Amplitude SDK, use this option.
If your app is already instrumented with (latest) iOS Swift SDK, use the Session Replay iOS SDK Plugin.
If you use Segment through their Analytics-Swift SDK and Amplitude (Actions) destination, choose the Segment Plugin.
If you use a provider other than Amplitude for in-product analytics, choose the standalone implementation.
Amplitude built Session Replay to minimize impact on the performance of the iOS apps in which it's installed by:
Use the latest version of the Session Replay Middleware above version 0.0.2
. For a list of available versions, see all release versions on GitHub.
The Session Replay Middleware requires that:
8.21.0
or higher of the (maintenance) Amplitude iOS SDK.Session replay supports a minimum target version of iOS 13. Over 91% of Apple devices are running iOS 16 or later, per App Store statistics.
Add the latest version of the middleware to your project dependencies.
Add Session Replay as a dependency in your Package.swift file, or the Package list in Xcode.
1dependencies: [2 .package(url: "https://github.com/amplitude/AmplitudeSessionReplay-iOS", .branch("main"))3]
For integrating with Amplitude-iOS
, use the AmplitudeiOSSessionReplayMiddleware
target.
1.product(name: "AmplitudeiOSSessionReplayMiddleware", package: "AmplitudeSessionReplay")
Add the core library and the middleware to your Podfile.
1pod 'AmplitudeSessionReplay', :git => 'https://github.com/amplitude/AmplitudeSessionReplay-iOS.git'2pod 'AmplitudeiOSSessionReplayMiddleware', :git => 'https://github.com/amplitude/AmplitudeSessionReplay-iOS.git'
Configure your application code:
1import Amplitude 2import AmplitudeiOSSessionReplayMiddleware 3 4// Initialize Amplitude Analytics SDK instance 5 6let amplitude = Amplitude.instance() 7 8// Although not required, we recommend enabling session start and end events when enabling Session Replay 9amplitude.defaultTracking.sessions = true10 11// Create and Install Session Replay Middleware12// Recording will be handled automatically13amplitude.addEventMiddleware(AmplitudeiOSSessionReplayMiddleware(sampleRate: 0.1))14 15amplitude.initializeApiKey(API_KEY)
Pass the following option when you initialize the Session Replay middleware:
Name | Type | Required | Default | Description |
---|---|---|---|---|
sampleRate |
Float |
No | 0 |
Use this option to control how many sessions to select for replay collection. The number should be a decimal between 0 and 1, for example 0.4 , representing the fraction of sessions to have randomly selected for replay collection. Over a large number of sessions, 0.4 would select 40% of those sessions. For more information see, Sampling rate. |
By default session replay hides all user inputs with isSecureTextEntry = true
.
Further sensitive views can be can be selectively hidden.
Session Replay provides an extension on UIView
to manage privacy. Import the Session Replay library to access it.
1import AmplitudeSessionReplay
Variable | Description |
---|---|
amp_isBlocked |
Set view.amp_isBlocked to selectively replace a view and its subviews with a placeholder in session replays. UITextViews and UITextFields are automatically blocked. |
Session Replay provides an extension on View
to manage privacy. Import the Session Replay Library to access it.
(alpha) We have not yet verified that modifiers work in all scenarios, please manually confirm that SwiftUI views are blocked and be sure to report any issues.
1import AmplitudeSessionReplay
Modifier | Description |
---|---|
amp_setBlocked(_ blocked: Bool) |
Add the amp_setBlocked() modifier to a View to selectively replace a view and its subviews with a placeholder in session replays. |
The Session Replay middleware follows the Ampltiude-iOS SDK's optOut
setting, and doesn't support user opt-outs on its own.
1// Set optOut on the Amplitude SDK2amplitude.optOut = true3amplitude.addEventMiddleware(AmplitudeiOSSessionReplayMiddleware(/* session replay options */))
Session Replay is available to Amplitude Customers who use the EU data center. Set the serverZone
configuration option to EU
during initialization. For example:
1// Set serverZone on the Amplitude SDK2amplitude.setServerZone(.EU)3amplitude.addEventMiddleware(AmplitudeiOSSessionReplayMiddleware(/* session replay options */))
By default, Session Replay captures 0% of sessions for replay. Use the sampleRate
configuration option to set the percentage of total sessions that Session Replay captures. For example:
To set the sampleRate
consider the monthly quota on your Session Replay plan. For example, if your monthly quota is 2,500,000 sessions, and you average 3,000,000 monthly sessions, your quota is 83% of your average sessions. In this case, to ensure sampling lasts through the month, set sampleRate
to .83
or lower.
Keep the following in mind as you consider your sample rate:
.01
. If this value doesn't capture enough replays, raise the rate over the course of a few days. For ways to monitor the number of session replays captured, see View the number of captured sessions.1// This configuration samples 1% of all sessions2amplitude.addEventMiddleware(AmplitudeiOSSessionReplayMiddleware(sampleRate: 0.01))
Once enabled, Session Replay runs on your app until either:
amplitude.removeEventMiddleware(sessionReplayMiddleware)
Call amplitude.removeEventMiddleware(sessionReplayMiddleware)
before a user navigates to a restricted area of your app to disable replay collection while the user is in that area.
This requires keeping a reference to the Session Replay Middleware instance let sessionReplayMiddleware = AmplitudeiOSSessionReplayMiddleware(/* session replay options */)
.
Call amplitude.addEventMiddleware(sessionReplayMiddleware)
to re-enable replay collection when the return to an unrestricted area of your app.
You can also use a feature flag product like Amplitude Experiment to create logic that enables or disables replay collection based on criteria like location. For example, you can create a feature flag that targets a specific user group, and add that to your initialization logic:
1import Amplitude 2import AmplitudeiOSSessionReplayMiddleware 3 4// Your existing initialization logic with Amplitude-iOS SDK 5let amplitude = Amplitude.instance() 6 7if (nonEUCountryFlagEnabled) { 8 // Create and Install Session Replay Middleware 9 let sessionReplayMiddleware = AmplitudeiOSSessionReplayMiddleware(sampleRate: 0.1)10 amplitude.addEventMiddleware(sessionReplayMiddleware)11}12 13amplitude.initializeApiKey(API_KEY)
Session replay uses existing Amplitude tools and APIs to handle privacy and deletion requests.
While privacy laws and regulations vary across states and countries, certain constants exist, including the requirements to disclose in a privacy notice the categories of personal information you are collecting, the purposes for its use, and the categories of third parties with which personal information is shared. When implementing a session replay tool, you should review your privacy notice to make sure your disclosures remain accurate and complete. And as a best practice, review your notice with legal counsel to make sure it complies with the constantly evolving privacy laws and requirements applicable to your business and personal information data practices.
If your Amplitude plan includes Session Replay, Amplitude retains raw replay data for 30 days from the date of ingestion.
If you purchase extra session volume, Amplitude retains raw replay data for 90 days from the date of ingestion. If you need a more strict policy, contact Amplitude support to set the value to 30 days.
Changes to the retention period impact replays ingested after the change. Sessions captured and ingested before a retention period change retain the previous retention period.
Replays that are outside of the retention period aren't viewable in Amplitude.
The Amplitude DSAR API returns metadata about session replays, but not the raw replay data. All events that are part of a session replay include a [Amplitude] Session Replay ID
event property. This event provides information about the sessions collected for replay for the user, and includes all metadata collected with each event.
1{ 2 "amplitude_id": 123456789, 3 "app": 12345, 4 "event_time": "2020-02-15 01:00:00.123456", 5 "event_type": "first_event", 6 "server_upload_time": "2020-02-18 01:00:00.234567", 7 "device_id": "your device id", 8 "user_properties": { ... } 9 "event_properties": {10 "[Amplitude] Session Replay ID": "cb6ade06-cbdf-4e0c-8156-32c2863379d6/1699922971244"11 }12 "session_id": 1699922971244,13}
Session Replay uses Amplitude's User Privacy API to handle deletion requests. Successful deletion requests remove all session replays for the specified user.
When you delete the Amplitude project on which you use Session Replay, Amplitude deletes that replay data.
Session Replay uses the same block filter available in the Amplitude app. Session Replay doesn't block traffic based on event or user properties.
If a user opts out tracking in your app, use the optOut
configuration option to disable replay collection for that user.
Session Replay temporarily stores replay data data on the file system before it is uploaded. At every initialization, the least recent replays are trimmed to bring the total disk usage down to a maximum size.
Keep the following limitations in mind as you implement Session Replay:
(alpha) Session replay may not support all view components. Contact Amplitude (with a session replay link) for more information.
Session Replay doesn't stitch together replays from a single user across multiple projects. For example:
The User Sessions chart doesn't show session replays if your organization uses a custom session definition.
Session Replay cannot capture the following iOS views:
Session Replay supports attaching to a single instance of the Amplitude SDK. If you have more than one instance instrumented in your application, make sure to start Session Replay on the instance that most relates to your project.
For more information about individual statuses and errors, see the Session Replay Ingestion Monitor.
In some scenarios, the length of a replay may exceed the time between the [Amplitude] Start Session
and [Amplitude] End Session
events. This happens when a user closes the [Amplitude] End Session
occurs, but before the iOS SDK and Session Replay middleware can process it. When the user uses the app again, the SDK and middleware process the event and send it to Amplitude, along with the replay. You can verify this scenario occurs if you see a discrepancy between the End Session Client Event Time
and the Client Upload Time
.
Session replays may not appear in Amplitude due to:
Ensure your app has access to the internet then try again.
Session Replay requires that at least one event in the user's session has the [Amplitude] Session Replay ID
property. If you instrument your events with an analytics provider other than Amplitude, the iOS SDK may send only the default Session Start and Session End events, which don't include this property.
For local testing, you can force a Session Start event to ensure that Session Replay functions.
[Amplitude] Session Replay ID
property. After processing, the Play Session button should appear for that session.As mentioned above, the default sampleRate
for Session Replay is 0
. Update the rate to a higher number. For more information see, Sampling rate.
Session replay doesn't require that all events in a session have the [Amplitude] Session Replay ID
property, only that one event in the session has it. Reasons why [Amplitude] Session Replay ID
may not be present in an event include:
sampleRate
. Increasing the sampleRate
captures more sessions.additionalEventProperties
doesn't return the [Amplitude] Session Replay ID
property. This can result from optOut
and sampleRate
configuration settings. Check that optOut
and sampleRate
are set to include the session.In general, replays should be available within minutes of ingestion. Delays or errors may be the result of one or more of the following:
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August 27th, 2024
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