As an Alpha release, this SDK may contain bugs and cause crashes. Before you enable in production, thoroughly test your app in a controlled environment. For more information about best practices for developer preview SDKs, see SDK Maintenance and Support.
This article covers the installation of Session Replay for iOS using the standalone SDK. If you use a provider other than Amplitude for in-product analytics, choose this option.
If your app is already instrumented with (latest) iOS Swift SDK, use the Session Replay iOS SDK Plugin.
If your app is already instrumented with (maintenance) iOS SDK, use the Session Replay iOS SDK Middleware.
If you use Segment through their Analytics-Swift SDK and Amplitude (Actions) destination, choose the Segment Plugin.
Amplitude built Session Replay to minimize impact on the performance of the iOS apps in which it's installed by:
Use the latest version of the Session Replay SDK above version 0.0.2
. For a list of available versions, see the release versions on GitHub.
Session Replay Standalone SDK requires that:
Session ID
and Device ID
you pass to the Standalone SDK must match those sent as event properties to Amplitude.The Standalone SDK doesn't provide Session management capabilities. Your application or a third-party integration must update the SDK with changes to Session ID
and Device ID
.
Session replay supports a minimum target version of iOS 13. Over 91% of Apple devices are running iOS 16 or later, per App Store statistics.
Add the latest version of Session Replay to your project dependencies.
Add Session Replay as a dependency in your Package.swift file, or the Package list in Xcode.
1dependencies: [2 .package(url: "https://github.com/amplitude/AmplitudeSessionReplay-iOS", .branch("main"))3]
For integrating with third party Analytics, use the AmplitudeSessionReplay
target.
1.product(name: "AmplitudeSessionReplay", package: "AmplitudeSessionReplay")
Add Session Replay to your Podfile.
1pod 'AmplitudeSessionReplay', :git => 'https://github.com/amplitude/AmplitudeSessionReplay-iOS.git'
Configure your application code.
let sessionReplay = SessionReplay()
object to begin collecting replays. Pass the API key, and a session identifier and device identifier if available.sessionReplay.sessionId
or sessionReplay.deviceId
, respectively.sessionReplay.additionalEventProperties
1import AmplitudeSessionReplay 2import ThirdPartyAnalytics 3 4// Initialize the standalone session replay SDK 5let sessionReplay = SessionReplay(apiKey: amplitude.apiKey, 6 deviceId: DEVICE_ID, 7 sessionId: SESSION_ID, 8 sampleRate: 0.1) 9 10// Track an event11// Get session replay properties for this session12var eventProperties = event.eventProperties ?? [:]13eventProperties.merge(sessionReplay.additionalEventProperties) { (current, _) in current }14event.eventProperties = eventProperties15ThirdPartyAnalytics.track(event)16 17// Handle session ID changes18// Whenever the session ID changes19ThirdPartyAnalytics.setSessionId(sessionId)20// Update the session ID in session replay21sessionReplay.sessionId = ThirdPartyAnalytics.getSessionId()22 23// Handle device ID changes24// Whenever the device ID changes25ThirdPartyAnalytics.setDeviceId(sessionId)26// Update the device ID in session replay27sessionReplay.deviceId = ThirdPartyAnalytics.getDeviceId()
Pass the following configuration options when you initialize the Session Replay SDK.
Name | Type | Required | Default | Description |
---|---|---|---|---|
apiKey |
String |
No | null |
Sets the Amplitude API Key. |
deviceId |
String |
No | null |
Sets an identifier for the device running your application. |
sessionId |
Long |
No | -1 |
Sets an identifier for the users current session. The value must be in milliseconds since epoch (Unix Timestamp), or -1 to show sessionId isn't set. |
sampleRate |
Number |
No | 0.0 |
Use this option to control how many sessions to select for replay collection. The number should be a decimal between 0 and 1, for example 0.4 , representing the fraction of sessions to have randomly selected for replay collection. Over a large number of sessions, 0.4 would select 40% of those sessions. |
optOut |
Boolean |
No | false |
Sets permission to collect replays for sessions. Setting a value of true prevents Amplitude from collecting session replays. |
logger |
Logger |
No | ConsoleLogger |
Sets a custom logger class from the Logger to emit log messages to desired destination. Set to null to disable logging. |
serverZone |
ServerZone |
No | ServerZone.US |
ServerZone.EU or ServerZone.US . Sets the Amplitude server zone. Set this to EU for Amplitude projects created in EU data center. |
By default session replay hides all user inputs with isSecureTextEntry = true
.
Further sensitive views can be can be selectively hidden.
Session Replay provides an extension on UIView
to manage privacy. Import the Session Replay library to access it.
1import AmplitudeSessionReplay
Variable | Description |
---|---|
amp_isBlocked |
Set view.amp_isBlocked to selectively replace a view and its subviews with a placeholder in session replays. UITextViews and UITextFields are automatically blocked. |
Session Replay provides an extension on View
to manage privacy. Import the Session Replay Library to access it.
(alpha) We have not yet verified that modifiers work in all scenarios, please manually confirm that SwiftUI views are blocked and be sure to report any issues.
1import AmplitudeSessionReplay
Modifier | Description |
---|---|
amp_setBlocked(_ blocked: Bool) |
Add the amp_setBlocked() modifier to a View to selectively replace a view and its subviews with a placeholder in session replays. |
Session Replay provides an option for opt-out configuration. This prevents Amplitude from collecting session replays when passed as part of initialization. For example:
1// Pass a boolean value to indicate a users opt-out status2 let sessionReplay = SessionReplay(apiKey: API_KEY,3 optOut: true,4 /* other session replay options */)
Session Replay is available to Amplitude Customers who use the EU data center. Set the serverZone
configuration option to EU
during initialization. For example:
1// Set serverZone to EU2let sessionReplay = SessionReplay(apiKey: API_KEY,3 serverZone: .EU,4 /* other session replay options */)
By default, Session Replay captures 0% of sessions for replay. Use the sampleRate
configuration option to set the percentage of total sessions that Session Replay captures. For example:
To set the sampleRate
consider the monthly quota on your Session Replay plan. For example, if your monthly quota is 2,500,000 sessions, and you average 3,000,000 monthly sessions, your quota is 83% of your average sessions. In this case, to ensure sampling lasts through the month, set sampleRate
to .83
or lower.
Keep the following in mind as you consider your sample rate:
.01
. If this value doesn't capture enough replays, raise the rate over the course of a few days. For ways to monitor the number of session replays captured, see View the number of captured sessions.1// This configuration samples 1% of all sessions2let sessionReplay = SessionReplay(apiKey: API_KEY,3 sampleRate: 0.01,4 /* other session replay options */)
Once enabled, Session Replay runs on your app until either:
sessionReplay.stop()
Call sessionReplay.stop()
before a user navigates to a restricted area of your app to disable replay collection while the user is in that area.
Create a new instance sessionReplay.start()
to re-enable replay collection when the return to an unrestricted area of your app.
You can also use a feature flag product like Amplitude Experiment to create logic that enables or disables replay collection based on criteria like location. For example, you can create a feature flag that targets a specific user group, and add that to your initialization logic:
1import AmplitudeSessionReplay 2import ThirdPartyAnalytics 3 4let sessionReplay = SessionReplay(apiKey: amplitude.apiKey, 5 deviceId: DEVICE_ID, 6 sessionId: SESSION_ID, 7 sampleRate: 1.0) 8 9if (nonEUCountryFlagEnabled) {10 sessionReplay.start()11}
Session replay uses existing Amplitude tools and APIs to handle privacy and deletion requests.
While privacy laws and regulations vary across states and countries, certain constants exist, including the requirements to disclose in a privacy notice the categories of personal information you are collecting, the purposes for its use, and the categories of third parties with which personal information is shared. When implementing a session replay tool, you should review your privacy notice to make sure your disclosures remain accurate and complete. And as a best practice, review your notice with legal counsel to make sure it complies with the constantly evolving privacy laws and requirements applicable to your business and personal information data practices.
If your Amplitude plan includes Session Replay, Amplitude retains raw replay data for 30 days from the date of ingestion.
If you purchase extra session volume, Amplitude retains raw replay data for 90 days from the date of ingestion. If you need a more strict policy, contact Amplitude support to set the value to 30 days.
Changes to the retention period impact replays ingested after the change. Sessions captured and ingested before a retention period change retain the previous retention period.
Replays that are outside of the retention period aren't viewable in Amplitude.
The Amplitude DSAR API returns metadata about session replays, but not the raw replay data. All events that are part of a session replay include a [Amplitude] Session Replay ID
event property. This event provides information about the sessions collected for replay for the user, and includes all metadata collected with each event.
1{ 2 "amplitude_id": 123456789, 3 "app": 12345, 4 "event_time": "2020-02-15 01:00:00.123456", 5 "event_type": "first_event", 6 "server_upload_time": "2020-02-18 01:00:00.234567", 7 "device_id": "your device id", 8 "user_properties": { ... } 9 "event_properties": {10 "[Amplitude] Session Replay ID": "cb6ade06-cbdf-4e0c-8156-32c2863379d6/1699922971244"11 }12 "session_id": 1699922971244,13}
Session Replay uses Amplitude's User Privacy API to handle deletion requests. Successful deletion requests remove all session replays for the specified user.
When you delete the Amplitude project on which you use Session Replay, Amplitude deletes that replay data.
Session Replay uses the same block filter available in the Amplitude app. Session Replay doesn't block traffic based on event or user properties.
If a user opts out tracking in your app, use the optOut
configuration option to disable replay collection for that user.
Session Replay temporarily stores replay data data on the file system before it is uploaded. At every initialization, the least recent replays are trimmed to bring the total disk usage down to a maximum size.
Keep the following limitations in mind as you implement Session Replay:
(alpha) Session replay may not support all view components. Contact Amplitude (with a session replay link) for more information.
Session Replay doesn't stitch together replays from a single user across multiple projects. For example:
The User Sessions chart doesn't show session replays if your organization uses a custom session definition.
Session Replay cannot capture the following iOS views:
For more information about individual statuses and errors, see the Session Replay Ingestion Monitor.
Session replays may not appear in Amplitude due to:
Ensure your app has access to the internet then try again.
As mentioned above, the default sampleRate
for Session Replay is 0
. Update the rate to a higher number. For more information see, Sampling rate.
Session replay doesn't require that all events in a session have the [Amplitude] Session Replay ID
property, only that one event in the session has it. Reasons why [Amplitude] Session Replay ID
may not be present in an event include:
sampleRate
. Increasing the sampleRate
captures more sessions.getSessionReplayProperties()
doesn't return the [Amplitude] Session Replay ID
property. This can result from optOut
and sampleRate
configuration settings. Check that optOut
and sampleRate
are set to include the session.In general, replays should be available within minutes of ingestion. Delays or errors may be the result of one or more of the following:
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August 27th, 2024
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